Similarly, skills and stat increases must all be earned by completing quests for NPCs or paying experts to receive training. While the game has a magic system, spells were specifically designed to be challenging to obtain. The game has an auto-save system, meaning the player is unable to manually save and return to earlier saves upon death or other such setbacks. Losing all of one's health in battle can lead to a variety of consequences, including being imprisoned by enemies or being brought back to safety by an NPC. It's also possible for the player character to suffer from such conditions as a cold, a disease or indigestion. On top of more traditional gameplay of action role-playing games, Outward includes several survival aspects, such as having to carefully watch one's warmth, hunger, fatigue and thirst. It released for PlayStation 4, Windows, and Xbox One in March 2019, Google Stadia in November 2020, and for PlayStation 5 and Xbox Series X/S alongside the launch of Outward: Definitive Edition in May 2022. The game focuses on survival as well as the concept of the player being a commoner rather than a hero, and features several survival game aspects. The game can be played in multiplayer both online and locally through split-screen. Outward is an open world fantasy role-playing video game developed by Canadian studio Nine Dots and published by Deep Silver.
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